Developers of apps for iPhone and iPad must be aware that their programs will automatically be published in the visionOS App Store next year. Apple relies on an opt-out procedure: If you explicitly do not want your software to run on the Vision Pro headset, you must prohibit this within App Store Connect.
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Faster to the Vision Pro
Apple has several reasons for this, as Bloomberg journalist Mark Gurman recently reported in his newsletter. First, it’s so easy to test iPhone and iPad apps directly on the Vision Pro. There is no need to recompile. The idea is to give developers the same experience that the end user will have when the device goes on sale.
On the other hand, Apple is also concerned with presenting users with a sufficiently large range of software when the Vision Pro launches next spring – which will initially only take place in the USA. An empty App Store would be rather embarrassing here. The group also wants to avoid things running like they do in the Mac App Store with so-called Catalyst or regular iPadOS apps. Many tablet developers did not work here with enough enthusiasm (from Apple’s perspective).
It’s better to test apps now
The Vision Pro might not be a really big platform to begin with. It is currently expected that between 300,000 and 500,000 units will be delivered in the first year. Nevertheless, developers should make sure that their iOS and iPadOS apps run properly on Apple’s headset, because with cheaper devices in the coming years, the hardware could quickly gain many users. A visionOS SDK and simulator for macOS has long been available for testing apps; you have to install a current Xcode beta to do this.
The platform could definitely be lucrative. Analysts expect that visionOS apps could be offered at full price more often than on mobile platforms such as iOS and iPadOS. The headset is also suitable for gaming, although Apple itself does not include any game controllers. Xbox or PlayStation peripherals are immediately compatible. The Vision Pro will cost at least $3500. The headset is considered the most complicated consumer electronics device of all time and comes with high-resolution micro-OLED screens including gesture controls.
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